TEP progress report for the 3d graphics workgroup (i.e. me) Satan Inside

Progress Report

Last updated on the 31st January 1998 at 4:29am.

Minor update:

Just a couple of bits and pieces here:

Download stuff here:

The files which are heavily altered or entirely my own are tepgraph.cc, tepgraph.h, vesa.asm, tep3d.h, tepserv.h, tepserv.cc, tepobj.cc, tepinln.h, tepinl3d.h, tep3d.cc and tepfleng.cc.


New stuff on 30th January:


New stuff on 28th January:


New stuff on 27th January:


Future work schedule:

My eventual aim is to get a testbed up and running in order to test out various types of flight engine. This will require the following things, in no particular order:

Got it. Actually it's getting better than rudimentary. Still need to implement clipping though... Have to work on this... Maksim Orlovich is working on input routines - the really low level stuff I'll either nick or copy off Allegro. Really do have to get a passive timer working though to get the precision on the flight engine.


The Rest

Everything else that was here is completely out of date. Still, I'll leave all the old files for completeness:


What? You want more information? In that case you'd better email me.

Here's a very handy link to the central TEP resource page.

Here's a link to download a zip file containing the contents of this web page: